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Xequon

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Devlog

  • Map walls added
    October 31, 2018 by Ascent; Bias
    We added map walls to some maps to avoid players fall to the infinity... Continue reading
  • Movement and Practice range update
    October 26, 2018 by Ascent; Bias#update, #xequon, #multiplayer, #shooter
    We didn't expect to work more on this project until we add artists to our team but we weren't happy with the current build of the game, so we decided to make some tweaks: Gameplay: Fixed movement (n... Continue reading
  • Rewritten Gravity
    July 17, 2018 by Ascent; Bias
    Hello! We are Aezon Games, a two member studio, this project is currently on hold because of lack of resources, but the demo that was on this page was like 1 year old more or less, so we decided to tr... Continue reading
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