Movement and Practice range update
Xequon » Devlog
We didn't expect to work more on this project until we add artists to our team but we weren't happy with the current build of the game, so we decided to make some tweaks:
Gameplay:
- Fixed movement (no more getting stuck and slipping on slopes)
- Fixed grenade throwing (act like a grenade and not a rocket launching to some random direction)
- You can't activate "No Xequon" rule on rings battle mode
- You can't score the akvos with some heroes on Team1 in infinity fixed
- Deleted "Test" hero
Map:
- A whole new redesigned practice range with text advices in the walls and new practice dummies
- Changed spawn points for rings battle
- Fixed bug of spawning in the middle of the air in Infinity Map
- Deleted bad quality maps
Menu:
- You can only choose now the maps where the modes you chose are implemented leading to normal gameplay and not weird bugs
- Removed "AI Test scene" button
- Fixed some texts
- Removed unnecessary buttons on "create match menu"
- Removed non used rules
Graphics:
- Lowered bloom to not affect everything
- Softer shadows on Infinity and Shipyard map
- Added outline to the in-game health text
Various:
- Reduced build zip size from 157MB to 149MB
- Synchronization errors fixed
Hope you all like this new update, remember, the online gameplay is currently down.
Thanks to all!
Files
Xequon Alpha Demo 26-10-2018.zip 144 MB
Oct 26, 2018
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Xequon
Online custom gravity shooter game
Status | On hold |
Author | Ascent; Bias |
Genre | Shooter |
Tags | Gravity, Multiplayer, Third-Person Shooter |
More posts
- Map walls addedOct 31, 2018
- Rewritten GravityJul 17, 2018
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