0.1.2 Gold, Hunting resources and more.
Form of a Legend (Demo) » Devlog
Features
- You can assign groups of units to a number by pressing ctrl + number
Civs
- No changes
Buildings
- When you are building a resource gatherer you can see the affected resources if they are not on fog of war.
- Added Farm and others -> they produce infinite resources.
Resources
- Gold resource added to the game, now you can build more city centers.
- Resources are consumed now, you can check how much of that resource is left on the info panel.
- You can gather resources without a gatherer (sawmill, granary etc..) at a lower speed.
- If you click on a resource and there is a gatherer building on range the villager will automatically be assigned to it starting for the one you clicked.
- Animal spawn, you can gather them with the food building of the civ.
Techs
- Tech trees are civ unique (Not new techs yet)
User Interface
- Camera field of view is shown on the minimap.
- Cursor info properly displays at a side of the cursor depending on how much space there is left to be there.
Bugfixes
- Fixed a clipping bug when trying to build
- You can't build on fog of war anymore.
- Dock does not modify terrain on water
Files
Form of a Legend 0.1.2.zip 31 MB
Dec 12, 2018
Get Form of a Legend (Demo)
Form of a Legend (Demo)
Medieval Fantasy RTS
Status | In development |
Author | Ascent; Bias |
Genre | Strategy |
Tags | Fantasy, Medieval, Real time strategy |
Languages | English |
More posts
- Patch notes 0.1.7 New territory and Travelers.Feb 06, 2020
- Patch 0.1.6 notes: New military system and lot moreNov 17, 2019
- Patch 0.1.5 notesSep 17, 2019
- 0.1.4Jun 17, 2019
- Update 0.1.3 Market, Trade Routes, Territories and more!Feb 15, 2019
- Patch Notes 0.1.1 Map Generation updatesNov 06, 2018
- 0.1.0 Major Update: UI, Tech Tree, Terrain and more!Sep 23, 2018
- New update released Form_of_a_Legend_0.0.2May 30, 2018
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